Kelton Evans
// About me
I am an XR Developer with a passion for building immersive experiences that help users explore, understand, and interact with complex systems.
My journey into development began in college, where I initially pursued game design with an interest in art and storytelling. After taking a Unity programming course, I discovered a passion for coding and quickly became drawn to the challenge of creating interactive experiences. That interest eventually led me to an advanced VR course, where I was introduced to immersive development and experienced firsthand how virtual reality could engage users in ways traditional media could not.
After graduation, I joined GMP Engineering, where I developed VR experiences focused on pharmaceutical visualization, process flow communication, and interactive system exploration. What attracted me to the role was the opportunity to apply XR technology beyond entertainment and explore how immersive experiences could help communicate complex information in more intuitive ways.
The projects I enjoy most are the ones that challenge me to solve difficult problems. Whether implementing new systems, developing complex interactions, visualizing large-scale environments, or exploring emerging technologies, I enjoy breaking problems down into manageable pieces and building solutions that improve the user experience.
Outside of development, I enjoy creating personal game projects, experimenting with new ideas in Unity, spending time with family and friends, listening to music, and exploring new places.