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KELTON EVANS
UNITY / C# • VR & GAME DEVELOPER
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VR
Design System: Cleanroom
Design System: Flow
Games
Package Wars
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Unity
VR Simulations
Immersive enviorments. Interactive systems
C#
Meta Quest 2
Realtime Normcore
Maya
Immersive Cleanroom
Interactive cleanroom training in VR.
Contributions:
CAD Asset Preparation
Interaction Framework
Character Systems
Immersion Features
Entry Protocol
Contamination Control
Multiplayer Networking
VIEW CASE STUDY
VR SIMULATION
Process Flow Visualization
Interactive process flow visualization in VR.
Contributions:
Enviorment and
Asset Preparation
Process Flow Visualization
Interactive Equiptment Exploration
Enviorment Intergration
Reusable Frameworks
Multiplayer Networking
VIEW CASE STUDY
VR SIMULATION
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